Comments

Log in with itch.io to leave a comment.

(+1)

Hello I've purchased this pack and I would like to ask if you can help me create a new screen?

Sure!

hello, im having an issue with the custom box where it doesnt show the name of a character after the player inputs it, i tried the code on a tester plain gui and it worked, so im not sure how to solve this?

(+1)

Maybe you can try this code:

Before label start:

define pn = Character("[player_name]")

After label stat:

    python:

        player_name = renpy.input("What is your name?", length=32)

        player_name = player_name.strip()

        if not player_name:

             player_name = "Alice"

It will look like this:

My code used here:

define e = Character('NingNing', color="#ffffff")

define pn = Character("[player_name]", color="#88b2c2")

label start:

    scene bg

    python:

        player_name = renpy.input("What is your name?", length=32)

        player_name = player_name.strip()

        if not player_name:

             player_name = "Alice"

    e "Hello, [player_name]!"

    pn "Hello "

----------------------------------------

If you made your own name box, by default the name should still appear in the upper left corner

Example:

If you still can't see the character's name, you can try to adjust the position of the namebox. 

I hope this helps you ( ˙▿˙ )

the code worked! thank you for your help <3 

Hello, where are the psd files? I can't seem to find them

Hello, I'm sorry I may accidentally deleted the psd file (>o<)

I added it back now

Could you please download the file once again through the same Google Drive Link?

The psd file should now be found in the Zip file

Sorry for the inconvenience (ᗒᗣᗕ)՞

If you still can't find the file (or it's not in the zip file for some reason) feel free to contact me again, I can send the file direct to your Email 

(*•̀o•́)و

Thank you. Found it after redownloading

Uh... It gives me an error when trying to save a game. 

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00gamemenu.rpy", line 173, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 173, in <module>

    $ ui.interact()

  File "game/screens.rpy", line 606, in execute

    screen save():

  File "game/screens.rpy", line 606, in execute

    screen save():

  File "game/screens.rpy", line 610, in execute

    imagemap:

  File "game/screens.rpy", line 625, in execute

    hotspot (324, 152, 244, 168) action FileAction(1):

  File "game/screens.rpy", line 626, in execute

    use load_save_slot(number=1)

Exception: Unknown keyword arguments: number

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/00gamemenu.rpy", line 173, in script

    $ ui.interact()

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\ast.py", line 914, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\python.py", line 2028, in py_exec_bytecode

    exec bytecode in globals, locals

  File "renpy/common/00gamemenu.rpy", line 173, in <module>

    $ ui.interact()

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\ui.py", line 297, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 2702, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 3094, in interact_core

    root_widget.visit_all(lambda i : i.per_interact())

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 541, in visit_all

    d.visit_all(callback, seen)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\screen.py", line 430, in visit_all

    callback(self)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\core.py", line 3094, in <lambda>

    root_widget.visit_all(lambda i : i.per_interact())

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\screen.py", line 440, in per_interact

    self.update()

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\display\screen.py", line 625, in update

    self.screen.function(**self.scope)

  File "game/screens.rpy", line 606, in execute

    screen save():

  File "game/screens.rpy", line 606, in execute

    screen save():

  File "game/screens.rpy", line 610, in execute

    imagemap:

  File "game/screens.rpy", line 625, in execute

    hotspot (324, 152, 244, 168) action FileAction(1):

  File "game/screens.rpy", line 626, in execute

    use load_save_slot(number=1)

  File "C:\Users\usuario\Documents\renpy-7.3.5-sdk\renpy\ast.py", line 145, in apply

    raise Exception("Unknown keyword arguments: %s" % ( ", ".join(values.keys())))

Exception: Unknown keyword arguments: number

Windows-8-6.2.9200

Ren'Py 7.3.5.606

I used to be a washing machine 

Sat Sep 04 21:22:16 2021

[/code]

(+2)

Hello hello, I haven't encountered this error before. When I try to run the project, it seems totally normal

 ( ˘・з・)

So I checked some post on Internet((Lemma Forums

Maybe you can try this code:

screen save():

    use file_picker

screen load():

    use file_picker

screen load_save_slot:

    $ file_text = "% s\n  %s" % (FileTime(number, empty="Empty Slot"), FileSaveName(number))

    add FileScreenshot(number) xpos 0 ypos 2

    text file_text xpos 50 ypos -25 size 20  color "#000000"

screen file_picker:

    imagemap:

        ground 'gui/saveload_idle.png'

        idle 'gui/saveload_idle.png'

        hover 'gui/saveload_hover.png'

        selected_idle 'gui/saveload_selected.png'

        hotspot (576, 585, 36, 44) action FilePage(1)

        hotspot (619, 585, 36, 44) action FilePage(2)

        hotspot (663, 585, 36, 44) action FilePage(3)

        hotspot (708, 585, 36, 44) action FilePage(4)

        hotspot (753, 585, 36, 44) action FilePage(5)

        hotspot (796, 585, 36, 44) action FilePage(6)

        hotspot (324, 152, 244, 168) action FileAction(1):

            use load_save_slot(number=1)

        hotspot (580, 152, 244, 168) action FileAction(2):

            use load_save_slot(number=2)

        hotspot (840, 152, 244, 168) action FileAction(3):

            use load_save_slot(number=3)

        hotspot (323, 355, 248, 167) action FileAction(4):

            use load_save_slot(number=4)

        hotspot (580, 355, 248, 167) action FileAction(5):

            use load_save_slot(number=5)

        hotspot (840, 355, 248, 167) action FileAction(6):

            use load_save_slot(number=6)

        hotspot (64, 79, 160, 128) action ShowMenu("load")

        hotspot (64, 222, 160, 128) action ShowMenu("preferences")

        hotspot (64, 516, 160, 128) action ShowMenu("help")

        hotspot (64, 372, 160, 128) action ShowMenu("about")

        hotspot (1126, 69, 74, 65) action Return()

init python:

    config.thumbnail_width = 245

    config.thumbnail_height = 150

--------------------------------------------------------------------------------------

Then the save/load screen will look like this:

I hope this code worked for you

(๑•o•)و✧

Ok, this solved the problem, thank you so much!

(+2)

You're welcome I'm glad you found it helpful

(≧∀≦)